Books by Cameron Johnston
The ancient forest realm of Sunweald is bordered on two sides by far mightier nations – a precarious situation. At its centre, the Sunweald Palace is home to the Lord Regent and the heir to the throne, together with numerous precious and powerful artefacts. The Palace is protected by the realm’s elite Shields, dedicated to guarding the royal line against all foes.
A group of vicious brigands called the Wildwood Reivers have been stealing arcane artefacts and smuggling them across the borders, out of Sunweald. And the objects they most desire are stored in the mystical Wyrm Vault, hidden away deep in the bones of the earth, within the walls of the Palace itself.
As political and religious tensions mount, Sunweald’s druids prepare to enact rituals for the Summer Solstice – but the Wildwood Reivers and their treacherous allies have other plans. It falls to Briar, the commander of the Shields, to defend the ancient corridors and secret tunnels of the Palace. The odds may be against her, but she’ll see every enemy head adorning a spike or she’ll die trying…
([Source][1])
[1]: https://angryrobotbooks.com/books/the-last-shield/
**When you are all out of heroes, all that’s left are the villains.**
Black Herran was a dread demonologist, and the most ruthless general in all Essoran. She assembled the six most fearsome warriors to captain her armies: a necromancer, a vampire lord, a demigod, an orcish warleader, a pirate queen, and a twisted alchemist. Together they brought the whole continent to its knees… Until the day she abandoned her army, on the eve of total victory.
40 years later, she must bring her former captains back together for one final stand, in the small town of Tarnbrooke – the last bastion against a fanatical new enemy tearing through the land, intent on finishing the job Black Herran started years before.
Seven bloodthirsty monsters. One town. Their last hope.
([Source][1])
[1]: https://angryrobotbooks.com/books/the-maleficent-seven/
**An Iron Hands story**
A tech-priest faces a contagion that affects both organic material and machines – can she – with the aid of the Iron Hands – stop it in time to save an entire world?
**READ IT BECAUSE**
Delve into the wiles of the servants of Nurgle and discover the lengths to which the Adeptus Mechanicus and Iron Hands will go to preserve both machine and flesh in the face of immaterial horror.
**THE STORY**
The tech-priests of the Adeptus Mechanicus eschew the weakness of flesh, preferring to show their faith in the Omnissiah by replacing their organics with machine parts. As well as religious, this is practical – disease can't affect the machine… or can it? On the agri-world of Dundas II, Tech-Priest Viridan Shale is dealing with a deadly outbreak brought to the world by the Death Guard. Nothing is safe as the contagion affects flesh and metal alike. With both biology and machinery under threat, she must find a way to defeat the plague and survive. The arrival of Iron Hands Space Marines – who similarly strive to overcome the weakness of flesh – may prove key to the world's salvation… if they are willing to aid Shale and her allies.
([Source][1])
[1]: https://www.amazon.com/Faith-Iron-Warhammer-40-000-ebook/dp/B083KF4W96/